I had another brainstorm ๐ง โ๏ธ with @savvyplayer regarding the potential !ZOMBIE-"flavored" Hive-based game, and it's !FUN to share the results with you and @tydynrain here !INDEED. ๐ฎ๐๐ค
- There should be "unit bias" in terms of tokens, which means only whole numbers (1, 2, 3, and so on) are allowed for each token to make the game less complicated.
- The Zombies in the game may be found in the "wilderness", and may be used by a player against other players when captured.
- One token should represent one entity in the game. For example, 1 !BRN = 1 Zombie and 1 ALIVE = 1 Human.
- The !STRIDE token may be used to (temporarily) boost the attack power of either Humans or Zombies.
- The !HOPE token may be used to (temporarily) increase the attack of Humans against Zombies in the wild, or defense of Humans against either Zombies or Humans.
- The !WEIRD token may be used to (temporarily) lower the defense and/or productivity of either Zombies in the wild (PvE) or Humans of other players (PvP).
- When attacking other players (PvP), a combination of Humans and Zombies may be used.
- A successful attack will cause a portion of the Resources (to be discussed) of the defender to get transferred to the attacker.
- The Humans can be used for almost any action in the game. Each action (including using captured Zombies for attack) may cost 1 !INDEED token.
- The use of HIVE or HBD tokens as in-game currency is discouraged, as one of the primary goals of the game is to provide a great use case for the MMB-based tokens and MMB partner tokens.
- HIVE and/or HBD can be used to provide rewards to players though, as long as they won't be used as in-game currency.
- The MMB token may be the primary currency of the game, although with the unit bias, it would be expensive to use increments of 1 MMB just for purchasing stuff.
- The game should be reset at regular intervals (let's say every 7 days, at Monday 00:00 UTC).
To summarize the tokens, each MMB-based token and MMB partner tokens are the following:
- 1 ALIVE = 1 Human
- 1 BRN = 1 Zombie
- 1 IDD = 1 Action Point
- STR = Attack Boost
- WRD = Lower Defense and/or Lower Productivity
- HOPE = Increase Attack or Defense of Humans
- MMB = used to buy in-game items
Many things can be changed from the list above, but @savvyplayer hopes that the tokens' unit bias and the fact that MMB-based and MMB partner tokens remain unchanged. ๐ค๐ค๐ค
1 comments
Using this! ๐๐ช๐
!ALIVE !MMB
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