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RE: 5K Powered by Coffee โ˜•๐Ÿ‘Ÿ

in Actifit โ€ข 2 months ago

Well, that's at least in my own experience as someone who loves playing !INDEED. ๐ŸŽฎ๐Ÿคฏ๐Ÿ˜…

!LOLZ

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Yep, I figured that you were speaking from personal experience. ๐Ÿ˜๐Ÿ™๐Ÿ’šโœจ๐Ÿค™

!INDEED
!LOLZ

We can also say that Free and Open-Source games are unlikely to have (significant) dark patterns !INDEED. ๐Ÿง˜โ€โ™‚๏ธ๐Ÿ˜…

!HOPE
!WEIRD
!UNICOIN

Yes, that's likely true, and FOSS is just better all around. ๐Ÿ˜๐Ÿ™๐Ÿ’šโœจ๐Ÿค™

!HOPE
!INDEED
!UNICOIN
!WEIRD

In case a (main) dev of a FOSS game introduces (significant) dark patterns to it, then someone else can simply create a fork of the game without such dark patterns !INDEED. ๐Ÿ˜Ž

!HOPE
!ALIVE
!WINEX

True, though forking often creates a fragmentation of development efforts, which strongly increases the probability that the new project will fail. ๐Ÿ˜๐Ÿ™๐Ÿ’šโœจ๐Ÿค™

!ALIVE
!BBH
!HOPE
!INDEED
!WEIRD

I think that whoever participates in the fork of such project (a video game in this case) won't mind if their project "fails", for as long as they and some other users (players in this case) benefit from such project (for a good length of time). ๐Ÿค“ There's also the chance of that fork becoming the "main" version of the app (the game in this case) with the support of the majority of the users (and devs). ๐Ÿ˜Ž

!PIZZA
!ALIVE

OK, and maybe so. ๐Ÿ˜๐Ÿ™๐Ÿ’šโœจ๐Ÿค™

!ALIVE
!PIZZA

In other words, if a dev forks a project and that fork is loved even by just 1% of the end-users of the original project, then he/she may already consider such fork as a "success". ๐Ÿค“

!PIZZA
!HOPE
!HBIT