I wish I had the money to hire some real voice actors to do it, but at the moment, it's a bit outside my reach. The main reason for doing so is that I don't really have much control over the tone or direction of the voices. Also, some of the AI ones kind of take away from the material a bit. But, as proof of concept, it's good.
It'll be interesting to see if a few months of this might attract enough of a following to make hiring actors and adding more production value possible in the future. That would definitely be the goal anyway.