@heruvim78
Managed to reach Gold II, after a very long and hard battle.
Match Report
Performance
| Stat | #Wild | #Modern |
|---|---|---|
| Rank | Gold #2909 | Bronze #2241 |
| Rating | 2220 - Gold II | 540 - Bronze II |
| Rating High | 2760 | 560 |
| Ratio (Win/Loss) | 0.86 (142/165) | 1.23 (16/13) |
| Longest Streak | 6 | 6 |
Below 1 Win/Loss ratio, a mere 0.86, 142 games won and 165 lost.
Rewards Report
Earnt Tokens (Ranked Rewards)
| Ranked Play Wins | Tokens Received |
|---|---|
| 158 | ✨ 3346 Glint + ⭐11.546 SPS |
| Season Rewards Claimed | ✨ 3831 Glint |
| Glint Spent | ✨ (8000) Glint |
Glint season rewards will show in the season they are claimed.
Made 3831 Glint, definitely needing more SPS to stake.
⭐ SPS Report
| Type | ⭐ Amount |
|---|---|
| Staking Rewards | 4.623 |
| Ranked Rewards as above | 11.546 |
| Brawl Rewards | 15.721 |
| NET SPS | 31.890 |
I made 32 SPS, worth $0.17 only.
Small players are not supported enough, and the skill make no difference in the profit, if you get $0.15 or $0.20 in Gold League, this is almost nothing. Now we cannot even play into tournaments, as you need DEC for it. No viable way to increase the SPS stake at a proper pace. Hence, the new players will be quickly discouraged and stop playing within weeks, leading inevitable to the end of a beautiful game, as the latest effort should be made to favorize small players. We may need some initiative like 300% rewards for new players if they play in Modern. or some specific tournaments with SPS stake rewards. Maybe a suite of small quests, with a identification check or one per IP, when you start the game as a beginner.
Posted using SplinterStats Season Report Card (Website|Blog).
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